Blogi
2021
Level Design & Environment Art Tips and Techniques from Peter Field, Media Molecule
·77 sanaa·1 minuutti
https://www.youtube.com/watch?v=xN_dHI3lbis
Level Design & Environment Art Tips and Techniques from Peter Field, Media Molecule
Filmed during the SideQuest summit in 2020.
Gamedev resources
·1 sana·1 minuutti
https://github.com/Kavex/GameDev-Resources
Game design teoriaa
·9 sanaa·1 minuutti
Daniel Cookin blogissa on paljon hyvä artikkeleita pelisuunnittelusta.
ZappAR ja Unity WebAR
·50 sanaa·1 minuutti
Piti testailla että miten Unity-pelimoottorilla voisi tehdä WebAR sisältöjä. Eräs opiskelija mainitsi ZappAR nimisestä ohjelmistotalosta jolla oli ratkaisu aiheeseen.
2020
Cyberpunk 2077 — Never Fade Away by P. T. Adamczyk & Olga Jankowska (SAMURAI Cover) via YouTube
·312 sanaa·2 minuuttia
https://www.youtube.com/watch?v=P4bKZT_Eg4A
Cyberpunk 2077 — Never Fade Away by P. T. Adamczyk & Olga Jankowska (SAMURAI Cover)
we lost everything
we had to pay the price
yeah we lost everything
we had to pay the price
Unity Cinemachine
·3 sanaa·1 minuutti
https://www.youtube.com/watch?v=5n_hmqHdijM
https://www.youtube.com/watch?v=X33t13gOBFw
https://www.youtube.com/watch?v=537B1kJp9YQ
Game project management from Eline Muijres
·409 sanaa·2 minuuttia
https://twitter.com/ElineMuijres/status/1335745355309256706
“Games are unpredictable, how can we stop crunch?” Let me try and break it down for you.
JS operator lookup service
·1 sana·1 minuutti
https://joshwcomeau.com/operator-lookup/
Weekend hike to Auroa
·1 sana·1 minuutti
https://youtu.be/6lKVUpbu-Jo
MicroSFF: The new emperor woke up.
·60 sanaa·1 minuutti
The new emperor woke up. An assassin sat on his bed.
“Well done,” the assassin said, “you won.”
“Won what?”
“The throne. You have risen as high as anyone ever can. Your last victory.”
“Last?”
“If you remain, at best you can survive.”
“If I remain?”
“Come with me, lets run away!”